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Fix PPC BE check.

Fix PPC BE check. This was my fault, got wiped by GitHub when cleaning up the previous patch.

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sdlgpu: MSVC buildfixes

sdlgpu: MSVC buildfixes

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sdlgpu: Add optional support for SDL_shadercross

sdlgpu: Add optional support for SDL_shadercross

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effects: When cloning, do not copy pass state

effects: When cloning, do not copy pass state

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sdlgpu: Only load ShaderCross when necessary

sdlgpu: Only load ShaderCross when necessary

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sdlgpu: Avoid ShaderCross for Metal as well

sdlgpu: Avoid ShaderCross for Metal as well

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sdlgpu: Remove precompiled shader blob path.

sdlgpu: Remove precompiled shader blob path. This is basically getting moved to SDL_GPU for the one backend that needs it.

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Remove vulkan.c and metal.c.

Remove vulkan.c and metal.c. We've moved on to sdlgpu.c at this point so these files were fully abandoned.

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Remove obsoleted interfaces from mojoshader.h

Remove obsoleted interfaces from mojoshader.h

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sdlgpu: Separate the link and compile stages.

sdlgpu: Separate the link and compile stages. This will be important for exposing the SPIR-V linker without needing SDL_GPU.

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Move sdlgpu SPIR-V linker to a public API

Move sdlgpu SPIR-V linker to a public API

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sdlgpu: Update to latest shadercross ABI

sdlgpu: Update to latest shadercross ABI

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Remove leftover Vulkan header checks

Remove leftover Vulkan header checks

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Improve big endian detection

Improve big endian detection

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spirv: Avoid using function calls as varargs for spv_emit

spirv: Avoid using function calls as varargs for spv_emit

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Fix SPIR-V linker overwriting SpvMagicNumber

Fix SPIR-V linker overwriting SpvMagicNumber

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Typo fix, more hardening of SPIR-V linker null checks

Typo fix, more hardening of SPIR-V linker null checks

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Add missing null-terminator on file macro definition string

Add missing null-terminator on file macro definition string

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CI: Move to ubuntu-latest

CI: Move to ubuntu-latest

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sdlgpu: Update to latest shadercross ABI

sdlgpu: Update to latest shadercross ABI

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