| changeset | 448b82b26acb |
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| bookmark | |
| tag | |
| user | Ryan C. Gordon <icculus@icculus.org> |
| description | opengl: Don't assert if vs_flip_loc == -1. This can be -1 if the GLSL compiler removed it, or if you bound a program without a vertex shader at all. |
| files | mojoshader_opengl.c |
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opengl: Don't assert if vs_flip_loc == -1.
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