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spirv: FrontFacing should return 1 or -1, not 0

spirv: FrontFacing should return 1 or -1, not 0

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sdlgpu: Minor whitespace fixes

sdlgpu: Minor whitespace fixes

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sdlgpu: Use ctx->profile instead of hardcoding spirv

sdlgpu: Use ctx->profile instead of hardcoding spirv

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sdlgpu: Lay out the framework for MojoShaderPrecompiled.bin

sdlgpu: Lay out the framework for MojoShaderPrecompiled.bin

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Update SDL_gpu_shadercross

Update SDL_gpu_shadercross

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sdlgpu: Free blobCache if it exists

sdlgpu: Free blobCache if it exists

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sdlgpu: Define MojoShaderPrecompiled.bin format

sdlgpu: Define MojoShaderPrecompiled.bin format

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sdlgpu: Fill in blob compiler, still needs hash calculator

sdlgpu: Fill in blob compiler, still needs hash calculator

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sdlgpu: Fix compiler warning for hash functions

sdlgpu: Fix compiler warning for hash functions

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opengl: MOJOSHADER_THREADLOCAL can use __declspec(thread) on MinGW no…

opengl: MOJOSHADER_THREADLOCAL can use __declspec(thread) on MinGW now, I think...?

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Use MSL directly for SDL_GPU (#74)

Use MSL directly for SDL_GPU (#74)

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Add point_size fixup for MSL + sdlgpu (#75)

Add point_size fixup for MSL + sdlgpu (#75)

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effects: Minor fixes for big-endian systems

effects: Minor fixes for big-endian systems

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effects: Fix parsing of XNA header/version

effects: Fix parsing of XNA header/version

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effects: Parse version similar to DXBC version token

effects: Parse version similar to DXBC version token

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internal: Added MOJOSHADER_BIG_ENDIAN define

internal: Added MOJOSHADER_BIG_ENDIAN define

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Fix endian check for SWAP macros

Fix endian check for SWAP macros

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effects: Fix PowerPC support (#76)

effects: Fix PowerPC support (#76)

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Fix PPC BE check.

Fix PPC BE check. This was my fault, got wiped by GitHub when cleaning up the previous patch.

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sdlgpu: MSVC buildfixes

sdlgpu: MSVC buildfixes

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